Overview:
Brasilis Craft Armors can receive more attributes through Enchantment.
Enchantment is a service that randomly add a pre determined attribute on each
slot of the equipment.
Quest Requirement:
Any of the Brasilis Craft Armors
Fierce Magique Permit
Enchantment on: Fierce Magique
Armor, Fierce Magique Boots and Fierce Magique Manteau
Chance to create: 100%
- 10pcs Souls of Brasilis
- 20pcs Aigenta Slip
- 100,000z
Fierce Physique Permit
Enchantment on: Fierce Physique
Armor, Fierce Physique Boots and Fierce Physique Manteau
Chance to create: 100%
- 10pcs Souls of Brasilis
- 20pcs Aigenta Slip
- 100,000z
Note: Aigenta Slip is an item received
from daily login, freebies and opening Lucky Scrolls
Equipment Slot Dissection:
The following slots can be viewed when you right on the item to check
the description and equipment slots. Below is the slot dissection for your
reference.
- 1st slot - Card slot
- 2nd slot - Enchantment Slot
- 3rd slot - Enchantment Slot
- 4th slot - Enchantment Slot
How To Enchant:
Locate Fierce Brasilia at the center of Brasilis. She wears a High Priest
clothes and standing next to Fierce Brasilio
Talk to Fierce Brasilia and she will provide options if you want to enchant
item or to reset enchantment
Enchant Item
Enchanting the item should follow the conditions set per enchantment slot.
Each attempt will only enchant 1 of the listed random stat
4th Slot Enchantment Requirement
- Any +7 Brasilis Craft Armor
- 1pc Fierce Magique Permit or Fierce Physique Permit
- 200,000z
4th Slot Enchantment Random Stats
- STR +1 ~ +2
- AGI +1 ~ +2
- VIT +1 ~ +2
- INT +1 ~ +2
- DEX +1 ~ +2
- LUK +1 ~ +2
3rd Slot Enchantment Requirement
- Any +9 Brasilis Craft Armor
- 1pc Fierce Magique Permit or Fierce Physique Permit
- 300,000z
3rd Slot Enchantment Random Stats
- STR +1 ~ +2
- AGI +1 ~ +2
- VIT +1 ~ +2
- INT +1 ~ +2
- DEX +1 ~ +2
- LUK +1 ~ +2
2nd Slot Enchantment Requirement
- Any +10 Brasilis Craft Armor
- 1pc Fierce Magique Permit or Fierce Physique Permit
- 500,000z
2nd Slot Enchantment Random Stats
- STR +1 ~ +2
- AGI +1 ~ +2
- VIT +1 ~ +2
- INT +1 ~ +2
- DEX +1 ~ +2
- LUK +1 ~ +2
- For Armor only
- HP 100
- HP 200
- SP 25
- SP 50
- Def 3
- Def 6
- MDef 2
- MDef 4
- For Boots only
- HP 100
- HP 200
- SP 25
- SP 50
- Def 3
- Mdef 2
- For Manteau only
- HP 100
- HP 200
- SP 25
- SP 50
- Def 3
- Def 6
- MDef 2
- MDef 4
- Expert Archer 1 - Range Damage +2%
- Fighting Spirit 1 - Atk +6, Hit +2
- Healing Power 1 - Increase the recovery rate of skill 3%
- Sharp Eyes 1 - Crit +6, Hit +2
- Spell Energy 1 - MAtk +6, reduces variable cast time of skills by 4%
Reset Enchantment
Removes enchantments on all enchantment slots regardless of how many
enchantments were made.
Materials needed:
- 2pc Fierce Magique Permit or Fierce Physique Permit
- 1,000,000z
Be sure to equip the item that you want to enchant. The current armor, shoes
and garment worn will be displayed on the options to be enchanted.
Only the Brasilis Craft Armors are allowed to be enchanted so if you
choose something else the enchantment will not proceed.
Lastly confirm the service that you selected.
Comment:
Apologies but I cannot show any screenshot of successful enchantment since I
don't own any of the Brasilis Craft Armors. I hope you can still visualize the
process of enchanting.
If you spend a lot of resources in creating the Brasilis Craft Equipment then
it means that you really want this item. Maximize the potential of the
equipment by going through the enchantment and get good stats.
Bear in mind that the stat enchantment is random and getting a perfect stat
roll on 3 enchantment slot is very slim.
The best mind set to have is to acquire the best stat on the 2nd
enchantment slot and be happy with any enchantment on the 3rd and 4th slot.
Source:
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