Overview:
The Rekenber Corporation has yet another discovery on the Biolabs dungeon. Out of curiosity, the adventurers have discovered a dungeon deep in the Biolabs where many have gone but none came back. Soon after, the dungeon has been called The Grave of the Victims.
Impression:
Grave of the Victims is another Nightmare dungeon. This means that stronger version of monsters can be found on the map. The map looks and feels like Biolabs level 3 but I'm guessing the difficulty will be harder and caters to the latest maximum level which is level 175. The loots on the dungeon looks promising because we have a better version of the freebie class headgears given away during the job change.
Monsters:
Unlike other nightmare dungeons, the monsters found here were not re-colored monsters of the original map. The monsters are the third job characters using powerful skills to slaughter adventurers. I have seen that only normal monsters are present on the dungeon and there are no MVPs just like the other nightmare dungeon. I may be wrong but the MVP on the dungeon might be a future patch or have the same sprite as the third jobs.
Source:
kRO patchnotes
iROwiki
2 comments:
Sir Herbert here you go :D
Old Rune Circlet [1]
All stats +1
MDEF +5
Every +1 refine: ATK +4
Every +2 refine: HP +1%, SP +1%, Ignition Break damage +10%, Hundred Spear damage +10%
Every +5 refine: ASPD +1
Job: Rune Knight
Old Mitra [1]
All stats +1
MDEF +5
Every +1 refine: +2 mATK, Heal amount +2%
Every +2 refine: HP +1%, SP +1%, Judex damage +10%, Magnus Exorcismus damage +10%
Job: Arch Bishop
Old Driver Band [1]
All stats +1
Every +1 refine: ATK +4
Every +2 refine: HP +1%, SP +1%, Arm Cannon damage +10%, Axe Tornado damage +10%
Every +5 refine: ASPD +1
Job: Mechanic
There are two of these bands, one colored yellow and other colored red. Both have the same stats.
Old Shadow Handicraft [1]
All stats +1
Every +1 refine: ATK +4, MATK +4
Every +2 refine: HP +1%, SP +1%, Triangle Shot damage +10%
At +6: Masquerade - Unlucky, Enervation cooldown -1 sec
At +8: Masquerade - Laziness, Weakness cooldown -1sec
At +10: Masquerade - Ignorance, Gloomy cooldown -1sec
Job: Shadow Chaser
Old Maestro Song's Hat [1]
All stats +1
Each +1 refine: Ranged physical damage +1%
Each +2 refine: HP +1%, SP +1%, Vulcan Arrow damage +10%, Great Echo damage +10%
Job: Maestro
Old Midas Whisper [1]
All stats +1
Each +1 refine: ATK +4
Each +2 refine: HP +1%, SP +1%, Physical ranged damage +1%, Cart Cannon damage +10%
Job: Genetic
Old Magic Stone Hat [1]
All stats +1
MDEF +5
SP regeneration +20%
Every +1 refine: mATK +1%
Every +2 refine: HP +1%, SP +1%, Soul Expansion damage +10%.
Crimson Rock cooldown -1 sec, the cooldown is further decreased by 0,1 sec for every refine rate
Job: Warlock
Old Blazing Soul [1]
All stats +1
Every +1 refine: ATK +4, Crit +2
Every +2 refine: HP +1%, SP +1%, 폭기산탄(Rampage Blaster?) damage +10%, 뇌광탄(Lightning Ride?) damage +10%
Job: Sura
Old Mind Whisper [1]
All stats +1
MDEF +5
Every +1 refine: MATK +1%, ATK +4
Every +2 refine: HP +1%, SP +1%, Poison Buster damage +10%, Varetyr Spear damage +10%
Job: Sorcerer
Old Dying Swan [1]
Same stats/bonuses as the Maestro one.
Job: Wanderer
Old Bone Circlet [1]
All stats +1
Every +1 refine: Crit damage +1%, ASPD +1%
Every +2 refine: HP +1%, SP +1%, Cross Impact damage +10%, Cross Ripper Slasher damage +10%
Job: Guillotine Cross
Old Dip Schmidt Helm [1]
All stats +1
MDEF +5
Every +1 refine: ATK +4
Every +2 refine: HP +1%, SP +1%, Cannon Spear damage +10%
Has a chance to cast Banishing Point lv.1 when attacking. If the user has higher level, that level will autocast. This chance can be increased by raising helm's upgrade level.
Job: Royal Guard
Old Sniper Goggle [1]
All stats +1
Every +1 refine: Ranged physical damage +1%
Every +2 refine: HP +1%, SP +1%, Bomb Cluster damage +10%, Warg Strike damage +10%
Every +3 refine: +1 Perfect Dodge
Job: Ranger
Thanks sa added info
Dagdag ko din na yung sprite ng mga headgear na yan is the same as yung freebie headgear after ng job change.
Kung baga upgraded versions sila :D
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