The reunion includes all Boss Cards that were directly sold on Valkyrie's Hypermart during it's early days. They are not that game breaking as compared with other cards but somehow gives a clear advantage to those who purchase this card. At post-renewal, I consider these boss cards as good to have but not required because there are a lot of alternatives to fill their benefits.
Please refer to the list of cards below and their corresponding prizes in ROK points. Bear in mind that the conversion is 1 Php = 20 ROK points.
The following boss cards were sold on Special Hypermart for 2 days.
White Lady Card
Description: Increases the effect of Heal, Sanctuary and Potion Pitcher skills by 30% when they are cast by the wearer, but also increases SP consumption by 15%.Compound on: Headgear
Additional Info: Heal from this card also increases 3rd job variance of heal like Coloseo Heal and Highness Heal
Comments: A good card if you are addicted to Heals. Stacking 2 of this cards will cause serious SP problems. It also lessens the consumption of HP potions because of the increase amount of Heal being casted.
RSX-0806 Card
Description: Vit +3. Adds immunity to the Knockback effect. Compounded armor is indestructible, but it can still be destroyed by failed upgrade attempts.Compound on: Armor
Additional Info: Knockback immunity is only applicable to PVP and PVM because in WOE knockback effects are disabled.
Comments: A good card for Hunting MVPs with knockback effect and destroys armor. Personally I see this card to be useful in PVM only.
Garm Card
Description: Has 50% chance of Freezing an enemy when the user receives Physical Damage.Compound on: Armor
Additional Info: It freezes everything except for MVPs, boss type monsters and Undead monsters. Water type monsters are included on the list of being froze by this card which normally cannot be frozen because most Skills that freezes are water type like Storm Gust.
Comments: One of the most useful card available for armors. It provides momentary protection from attacks when the armor successfully froze monsters hitting you. Somehow protects you also from mobs and mob trails. A good staple armor when leveling up.
Boss Egnigem Card
Description: Restores 50HP and 10SP every 10 seconds, and increases MAX HP and MAX SP by 10%Compound on: Shoes
Additional Info: The extra HP and SP regen kicks in even if your character is overweight
Comments: A not so good card. It is overshadowed by most high end gears like Variant Shoes, Green Ferus Card and Ancient Firelock Card. If you look closely, the additional MAX HP and MAX SP is quite generic for a boss card but maybe the extra regeneration make it worthy to be an MVP card. But then again there are a lot of potions everywhere to replace the extra regen.
Doppelganger Card
Description: Enable Fast-Attack all the timeCompound on: Weapon
Additional Info: During pre-renewal the attack speed boost stacks with every Doppelganger Card placed on the weapon. I cannot confirm if it still does after renewal.
Comments: One of the classic MVP cards which is still useful until now. The extra attack speed is useful to classes that are dependent to attack speed like Assassins. Gaining extra attack speed also means an advantage on breaking the post renewal Emperium.
Pharoah Card
Description: Reduce SP consumption by 30% when using skillsCompound on: Headgear
Additional Info: A good counter to gears and cards that increases SP consumption such as White Lady Card and Cross Shield.
Comments: A useful MVP card to those who doesn't have the luxury of spending a lot of resources for SP potions. It's quite a handy gear when leveling a skill dependent characters.
Amon Ra Card
Description: All Stats+1, Add the chance of casting level10 Kyrie Eleison around the user when receiving Physical Damage. The chance of casting the skill is increased if the user has 99 INT points.Compound on: Shoes
Additional Info:
Comments: I'm not sure about the practical use of this card. The additonal stats of +1 is just an add on in my opinion. The catch on this card is on the chance to cast Kyrie Eleison. But even with that effect I can't see it useful in anything. Maybe its useful in PVM? Honestly I don't have a clue on how to use this properly. Please share your thoughts if you have a practical use of this card.
Dark Snake Lord Card
Description: Never be affected by Chaos and Curse effect. INT +3Compound on: Headgear
Additional Info: Immunity to Chaos effect is not working. If this is fixed it will be a good counter to Chaos Panic skill of Shadow Chasers.
Comments: Immunity to status is always a good thing. The card is useful in any aspect of the game but it will not be a staple gear like Thara Frog Card. The additional INT is a plus to characters who needs an extra INT like Mage classes.
Baphomet Card
Description: Weapon does Area of Effect damage 9 cells around the target when Normal physical attacks except for skills. Accuracy -10.Compound on: weaponry
Additional Info: I have an unconfirmed info about this card. From what I've heard the splash mentioned is 9 cells infront of you where the center of the splash is your target and not really the cells around you where the center of the splash is the cell your standing with.
Comments: One of the classics too and the most popular MVP around but I don't see any practical use of this card. Maybe CTRL click characters like Critical Build Assassins will find it to have a good use. Again please share your thoughts if you have practical use of this card.
Eddga Card
Description: Enable to Endure all the time. Maximum HP -25%.Compound on: Shoes
Additional Info:
Comments: Good card for tanking and mob trailing. However Lord Knights does have Aura Blade with the same effect of endure all the time which does replace this card. Maybe other classes will find this useful for getting out a mob trail. The decrease of HP is really a pain.
Atroce Card
Description: ATK +25. When in physical attack, attack speed inceases for 10 seconds with consistent chance (delay after attacking reduces by 100%)Compound on: Weapon
Additional Info:
Comments: I don't know if this card is useful. Maybe this is an alternative to Doppel Ganger card for the increase of attack speed but making it a chance to trigger an increase of attack speed is somewhat not practical. Doppelganger card is still better because of the permanent increase. The additional ATK from the card can easily be replaced by other cards and gears such as Zipper Bear Card.
Note:
If you have additional info that you are willing to share just leave a comment.
Related Links:
How to get to the Special Hypermart
Sources:
Unified Forums
1 comment:
The chaos immunity that the Dark Snake Lord card provides is "working" perfectly. Chaos panic "ignores" every chaos immunity thus making all allies and enemies (except MVPs obviously) be vulnerable to its effect. The only use of this part of the card effect are for those enemies that use Requiem card in their weapon.
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