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Monday, November 2, 2020

Einbroch Enchant Craft Weapons

Overview:
Einbroch Craft Weapons can receive more attributes through Enchantment. Enchantment is a service that randomly add a pre determined attribute on each slot of the equipment.



Quest Requirement:


Bergman Enchant Permit
Enchantment Material for: All Einbroch Craft Weapons
Chance to create: 100%
  • 10pcs Everglow
  • 1pc Aigenta Slip
  • 100,000z


Bergman Reset Permit
Enchantment Material for: All Einbroch Craft Weapons
Chance to create: 100%
  • 10pcs Everglow
  • 1pc Aigenta Slip
  • 100,000z


Notes: Aigenta Slip is an item received from daily login, freebies and opening Lucky Scrolls


Equipment Slot Dissection:
The following slots can be viewed when you right on  the item to check the description and equipment slots. Below is the slot dissection for your reference.

  • 1st slot - Card slot
  • 2nd slot - Enchantment Slot
  • 3rd slot - Enchantment Slot
  • 4th slot - Enchantment Slot


How To Enchant:
Locate Somin Enchant at the top center of Einbech. She wears a Biochemist clothes and standing next to J.Seph Crafter. It is tricky to locate him because you need to go up the stairs at the right of Mine Dungeon Entrance warp.


Talk to Somin Enchant and she will provide options if you want to enchant item or to reset enchantment


Enchantment Item
Enchanting the item should follow the conditions set per enchantment slot. Each attempt will only enchant 1 of the listed random stat

4th Slot Enchantment Requirement
  • Any +7 Einbroch Craft Weapons
  • 1pc Bergman Enchant Permit
  • 200,000z

4th Slot Enchantment Random Stats
  • STR +1 ~ +2
  • AGI +1 ~ +2
  • VIT +1 ~ +2
  • INT +1 ~ +2
  • DEX +1 ~ +2
  • LUK +1 ~ +2

3rd Slot Enchantment Requirement
  • Any +9 Einbroch Craft Weapons
  • 1pc Bergman Enchant Permit
  • 300,000z

3rd Slot Enchantment Random Stats
  • STR +1 ~ +2
  • AGI +1 ~ +2
  • VIT +1 ~ +2
  • INT +1 ~ +2
  • DEX +1 ~ +2
  • LUK +1 ~ +2

2nd Slot Enchantment Requirement
  • Any +10 Einbroch Craft Weapons
  • 1pc Bergman Enchant Permit
  • 500,000z

2nd Slot Enchantment Random Stats
  • STR +1 ~ +2
  • AGI +1 ~ +2
  • VIT +1 ~ +2
  • INT +1 ~ +2
  • DEX +1 ~ +2
  • LUK +1 ~ +2
  • MAtk +1% Fixed casting time reduced by 1%
  • MAtk +2% Fixed casting time reduced by 1%
  • Increases damage on enemies by 1%
  • Increases damage on enemies by 2%
  • Expert Archer 1 - Range Damage +2%
  • Fighting Spirit 1 - Atk +6, Hit +2
  • Healing Power 1 - Increase the recovery rate of skill 3%
  • Sharp Eyes 1 - Crit +6, Hit +2
  • Spell Energy 1 - MAtk +6, reduces variable cast time of skills by 4%

Reset Enchantment
Removes enchantments on all enchantment slots regardless of how many enchantments were made.

Materials needed:
  • 2pc Bergman Reset Permit
  • 1,000,000z

Be sure to equip the item that you want to enchant. The current weapon worn will be displayed on the options to be enchanted. Only the Einbroch Craft Weapon are allowed to be enchanted so if you choose something else the enchantment will not proceed.



Comment:
Apologies but I cannot show any screenshot of successful enchantment since I don't own any of the Einbroch Craft Weapons. I hope you can still visualize the process of enchanting

If you spend a lot of resources in creating the Einbroch Craft Equipment then it means that you really want this item. Maximize the potential of the equipment by going through the enchantment and get good stats.

Bear in mind that the stat enchantment is random and getting a perfect stat roll on 3 enchantment slot is very slim. The best mind set to have is to acquire the best stat on the 2nd enchantment slot and be happy with any enchantment on the 3rd and 4th slot.

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