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Sunday, November 1, 2020

Einbroch Craft Weapons

Overview:
Einbroch has been renovated to add lite item drop on Mine Dungeon monsters. These lite items are used as ingredients to craft ROMSP exclusive weapon with hard to resist attributes.



Quest Requirement:

All Einbroch Craft Weapons - 100% success rate
  • 5pcs Pyroxene - dropped by Mutant Dragon
  • 5pcs Citrin - dropped by Chimera
  • 1pc Muscovite - dropped by Ogretooth
  • 1pc Biotite - dropped by Mysteltainn, Biotata
  • 1pc Phlogopite - dropped by Executioner
  • 10pcs Scarlet Dyestuffs
  • 10pcs Counteragent
  • 100pcs Crystal Fragment - dropped by Mineral, Cobalt Mineral
  • 100pcs Dark Crystal Fragment - dropped by Obsidian, Dark Priest
  • 100pcs Old Pick - dropped by Pitman
  • 100pcs Explosive Power - dropped by Venomous, Noxious
  • 1pc Oridecon Hammer - dropped by Teddy Bear
  • 5pcs Gold - dropped by Mineral, Grand Peco, Dokebi
  • 100pcs Everglow
  • 10,000,000z

Everglow - 100% success rate
  • 1pc Redilite - dropped by Noxious
  • 1pc Leafolite - dropped by Venomous
  • 1pc Oranite - dropped by Waste Stove
  • 1pc Purpulite - dropped by Pitman
  • 1pc Silvolite - dropped by Teddy Bear

Notes:
  • All Lite items are treadable
  • Everglow is account bound

How to Craft:
Locate J.Seph Crafter at the top center of Einbech Town.  He looks like a Biochemist that stands at the top of a structure on top of the Einbech Mines dungeon. It is tricky to locate him because you need to go up the stairs at the right of Mine Dungeon Entrance warp.



Talk to J.Seph Crafter and he will provide options.



Choose Weapon:
If you have all the materials needed then you can now craft one of the Einbroch Craft Weapons



Craft Item Attributes:


Arcanite Hammer
Description: A mace that made by Arcanite Ore, extraction and smelting from Everglow Ore. Can't be destroyed.
Account Bound
INT +3, MAtk +120
If refine to +5

  • MAtk +2%, Aspd +1
If refine to +7
  • MAtk +10
  • Has a chance 10% to cast Holy Light Lv1 when do physical attack on target
  • Increase damage skill Holy Light 10%
If refine to +9
  • Additional MAtk +20
  • Has a chance 7% to cast Adrenaline Rush Lv1
  • Increase damage skill Holy Light 20%
If refine to +10
  • Additional MAtk +3%, Max HP +500
  • Increase magical damage Holy property 4%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase magical damage Holy property by an additional 6%
Class: Mace
Attack: 110
Weight: 120
Weapon Level: 4
Required Level: 70
Jobs: Priest class, Super Novice


Bauxite Knuckle
Description: Knuckle that made by Bauxite Ore, extraction and smelting from Everglow Ore
Account Bound
STR +3
If refine to +5
  • Atk +2%, Aspd +1
If refine to +7
  • Atk +10
  • Increase damage skill Raging Trifecta Blow 10%
If refine to +9
  • Additional Atk +20
  • Max SP +5%
  • Increase damage skill Raging Trifecta Blow by an additional  20%
If refine to +10
  • Additional Atk +3%, Max HP +500
  • Increase physical damage against All Race and Player 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase physical damage against All Race and Player by an additional 3%
Class: Knuckle
Attack: 110
Weight: 120
Weapon Level: 4
Required Level: 70
Jobs: Monk class


Chromium Staff
Description: Staff that made by Chromium Ore, extraction and smelting from Everglow Ore. Can't be destroyed.
Account Bound
INT +3, MAtk +180

If refine to +5

  • MAtk +2%, Aspd +1
If refine to +7
MAtk +10
  • Increase damage skill Jupiter Thunder 10%
  • Reduce variable cast time skill Jupiter Thunder 10%
If refine to +9
  • Additional MAtk +20
  • Increase damage skill Jupiter Thunder by an additional 20%
  • Reduce variable cast time skill Jupiter Thunder by an additional 20%
If refine to +10
  • Additional MAtk +3%, Max HP +700
  • Increase magical damage Fire Water Wind property 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase magical damage Fire Water Wind property by an additional 3%
Class: Two-Handed Staff
Attack: 110
Weight: 130
Weapon Level: 4
Required Level: 70
Jobs: Wizard class


Esperite Book
Description: A Book that made by Esperite Ore, extraction and smelting from Everglow Ore.
Account Bound
INT +3, STR +3 MAtk +110
[When worn by Sage, Scholar, Sorcerer]
If refine to +5
  • MAtk +2%, Aspd +1
If refine to +7
  • MAtk +10
  • Increase damage skill Heaven Drive 25%
If refine to +9
  • Additional MAtk +20
  • Increase damage skill
  • Fire Bolt 15%
  • Cold Bolt 15%
  • Lightning Bolt 15%
  • Has a chance 7% to cast Heaven Drive Lv5 when do physical attack on target
If refine to +10
  • Additional MAtk +3%, Max HP +700
  • Increase magical damage Earth, Water, Wind, Fire property 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase magical damage Earth, Water, Wind, Fire property by an additional 3%
[When worn by Star Gladiator, Star Emperor]
If refine to +5
  • Atk +2%, Aspd +1
If refine to +7
  • Atk +10, Crit +10
If refine to +9
  • Atk +20
  • Increase damage skill Tornado Kick by an additional  20%
If refine to +10
  • Atk +3%, Max HP +800
  • Increase physical damage against All Race and Player 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase physical damage against All Race and Player by an additional 2%
Class: Book
Attack: 110
Weight: 50
Weapon Level: 4
Required Level: 70
Jobs: Sage class, Star Gladiator Class


Grossular Spear
Description: A Spear that made by Grossular Ore, extraction and smelting from Everglow Ore
Account Bound
STR +3
If refine to +5
  • Atk +2%, Aspd +1
If refine to +7
  • Atk +5, Matk +5
  • Increase damage skill Holy Cross 5%
  • Increase damage skill Grand Cross 5%
  • Increase damage skill Rapid Smiting 5%
If refine to +9
  • Additional Atk +15
  • Additional Matk +15
  • Increase damage skill Holy Cross by an additional  10%
  • Increase damage skill Grand Cross by an additional  10%
  • Increase damage skill Rapid Smitting by an additional  10%
If refine to +10
  • Additional Atk +3%, Max HP +300
  • Increase physical damage against All Race and Player 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase physical damage against All Race and Player by an additional 3%
Class: One-Handed Spear
Attack: 110
Weight: 200
Weapon Level: 4
Required Level: 70
Jobs: Crusader class


Hauyne Huuma Shuriken
Description: A Huuma that made by Hauyne Ore, extraction and smelting from Everglow Ore. Can't be destroyed
Account Bound
STR +3
If refine to +5
  • Atk +2%, Aspd +1
If refine to +7
  • Atk +10
  • Increase damage skill Throw Huuma Shuriken 10%
  • Reduce variable cast time skill Throw Huuma Shuriken 10%
If refine to +9
  • Additional Atk +20
  • Increase damage skill Throw Huuma Shuriken 20%
  • Reduce variable cast time skill Throw Huuma Shuriken 20%
If refine to +10
  • Additional Atk +3%, Max HP +500
  • Increase physical damage against All Race and Player 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase physical damage against All Race and Player by an additional 3%
Class: Huuma Shuriken
Attack: 150
Weight: 120
Weapon Level: 4
Required Level: 70
Jobs: Ninja class


Jurbanite Katar
Description: Katar that made by Jurbanite Ore, extraction and smelting from Everglow Ore
Account Bound
Agi +3
If refine to +5
  • Atk +2%, Aspd +1
If refine to +7
  • Atk +10
  • Increase damage skill Sonic Blow 20%
If refine to +9
  • Additional Atk +20
  • Increase critical damage 15%
  • Enable to use Double Attack Lv1
If refine to +10
  • Additional Atk +3%, Max HP +300
  • Increase physical damage against All Race and Player 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase physical damage against All Race and Player by an additional 3%
Class: Katar
Attack: 110
Weight: 140
Weapon Level: 4
Required Level: 70
Jobs: Assassin class


Karlite Staff
Description: A Staff that made by Karlite Ore, extraction and smelting from Everglow Ore. Can't be destroyed.
Account Bound
INT +3, MAtk +100
If refine to +5
  • MAtk +2%, Aspd +1
If refine to +7
  • MAtk +10
  • Increase damage skill Esma 20%
If refine to +9
  • Additional MAtk +20
  • Reduce variable cast time Esma skill 20%
  • Enable to use skill Gravitation Field Lv5
If refine to +10
  • Additional MAtk +3%, Max HP +700
  • Increase magical damage Earth, Water, Wind, Fire, Ghost, Shadow, Holy property 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase magical damage Earth, Water, Wind, Fire, Ghost, Shadow, Holy property by an additional 3%
Class: One-Handed Staff
Attack: 110
Weight: 80
Weapon Level: 4
Required Level: 70
Jobs: Mage class, Soul Linker Class


Mercury Saw
Description: A Saw that made by Mercury Ore, extraction and smelting from Everglow Ore. Can't be destroyed
Account Bound
STR +3
If refine to +5
  • Atk +2%, Aspd +1
If refine to +7
  • Atk +10, Crit +10
  • Increase critical damage 10%
If refine to +9
  • Additional Atk +20
  • Has a chance 7% to cast Gloria Lv2
  • Increase damage skill High Speed Cart Ram 10%
If refine to +10
  • Additional Atk +3%, Max HP +300
  • Increase physical damage against All Race and Player 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase physical damage against All Race and Player by an additional 3%
Class: Two-Handed Axe
Attack: 200
Weight: 320
Weapon Level: 4
Required Level: 70
Jobs: Blacksmith class


Nobleite Dagger
Description: A Dagger that made by Nobleite Ore, extraction and smelting from Everglow Ore
Account Bound
AGI +3, MAtk +110
Rouge Class and Ninja Class only
If refine to +5
  • MAtk +2%, Aspd +1
Rouge Class and Ninja Class only
If refine to +7
  • MAtk +10
  • Has a chance 5% to cast Psychic Wave Lv2 when do physical attack on target
  • Increase damage skill Exploding Dragon 15%
  • Increase damage skill First Wind 15%
  • Increase damage skill Snow Flake Draft 15%
Rouge Class and Ninja Class only
If refine to +9
  • MAtk +20
  • Has a chance 10% to cast Fire Ball Lv5 when do physical attack on target
  • Has a chance 10% to cast Frost Nova Lv5 when do physical attack on target
  • Increase damage skill Flaming Petals 20%
  • Increase damage skill Wind Blade 20%
  • Increase damage skill Freezing Spear 20%
Rouge Class and Ninja Class only
If refine to +10
  • MAtk +3%, Max HP +700
  • Increase magical damage Neutral, Fire, Water, Wind property 2%
Rouge Class and Ninja Class only
If refine to +12
  • Reduce delay after skill by 5%
  • Increase magical damage Neutral, Fire, Water, Wind property by 3%
Class: Dagger
Attack: 110
Weight: 70
Weapon Level: 4
Required Level: 70
Jobs: Rouge class, Super Novice, Ninja Class


Pargasite Dagger
Description: A Dagger that made by Pargasite Ore, extraction and smelting from Everglow Ore
Account Bound
STR +3
If refine to +5
  • Atk +2%, Aspd +1
If refine to +7
  • Atk +10
  • Increase damage skill Sightless Mind 10%
  • Increase damage skill Back Stab 10%
If refine to +9
  • Additional Atk +20
  • Increase damage skill Sightless Mind by an additional 20%
  • Increase damage skill Back Stab by an additional 20%
If refine to +10
  • Additional Atk +3%, Max HP +300
  • Increase physical damage against All Race and Player 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase physical damage against All Race and Player by an additional 3%
Class: Dagger
Attack: 115
Weight: 70
Weapon Level: 4
Required Level: 70
Jobs: Rouge class


Realgar Shooter
Description: A Crossbow that made by Realgar Ore, extraction and smelting from Everglow Ore
Account Bound
DEX +3
If refine to +5
  • Atk +2%, Aspd +1
If refine to +7
  • Atk +10
  • Increase damage skill Blitz Beat 10%
If refine to +9
  • Additional Atk +20
  • Increase Long range damage 5%
  • Increase damage skill Blitz Beat by an additional 20%
If refine to +10
  • Additional Atk +3%, Max HP +500
  • Increase physical damage against All Race and Player 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase physical damage against All Race and Player by an additional 3%
Class: Bow
Attack: 100
Weight: 110
Weapon Level: 4
Required Level: 70
Jobs: Hunter Class, Rouge class


Sinoite Saber
Description: A Saber that made by Sinoite Ore, extraction and smelting from Everglow Ore
Account Bound
STR +3
If refine to +5
  • Atk +2%, Aspd +1
If refine to +7
  • Atk +10
  • Has a chance 7% to cast Adrenaline Rush Lv1 when do physical attack on target
  • Increase damage skill Acid Terror 20%
  • Increase damage skill Bomb 20%
If refine to +9
  • Additional Atk +20
  • Has a chance 7% to cast Occult Impaction Lv3 when do physical attack on target
  • Increase damage skill Acid Bomb 15%
If refine to +10
  • Additional Atk +3%, Max HP +300
  • Increase physical damage against All Race and Player 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase physical damage against All Race and Player by an additional 3%
Class: One-Handed Sword
Attack: 100
Weight: 150
Weapon Level: 4
Required Level: 70
Jobs: Alchemist class


Titanium Gun
Description: A Pistol that made by Titanium Ore, extraction and smelting from Everglow Ore
Account Bound
AGI +3
If refine to +5
  • Atk +2%, Aspd +1
If refine to +7
  • Atk +10, Crit +10
If refine to +9
  • Additional Atk +20
  • Has a chance 7% to cast Wounding Shot Lv1
  • Increase Long-range damage 5%
If refine to +10
  • Additional Atk +3%, Max HP +600
  • Increase physical damage against All Race and Player 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase physical damage against All Race and Player by an additional 3%
Class: Pistol
Attack: 100
Weight: 120
Weapon Level: 4
Required Level: 70
Jobs: Gunslinger class


Violarite Guitar
Description: A Guitar that made by Violarite Ore, extraction and smelting from Everglow Ore
Account Bound
DEX +3
If refine to +5
  • Atk +2%, Aspd +1
If refine to +7
  • Atk +10
  • Increase damage skill Musical Strike 20%
If refine to +9
  • Additional Atk +20
  • Increase damage skill Musical Strike by an additional 30%
  • Has a chance 10% to cast Musical Strike Lv5 when do physical attack on target
If refine to +10
  • Atk +3%, Max HP +700
  • Increase physical damage against All Race and Player 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase physical damage against All Race and Player by an additional 3%
Class: Instrument
Attack: 100
Weight: 90
Weapon Level: 4
Required Level: 70
Jobs: Bard class


Vulcanite Whip
Description: A Whip that made by Vulcanite Ore, extraction and smelting from Everglow Ore
Account Bound
DEX +3
If refine to +5
  • Atk +2%, Aspd +1
If refine to +7
  • Atk +10
  • Increase damage skill Slinging Arrow 20%
If refine to +9
  • Additional Atk +20
  • Increase damage skill Slinging Arrow by an additional 30%
  • Has a chance 10% to cast Slinging Arrow Lv5 when do physical attack on target
If refine to +10
  • Atk +3%, Max HP +700
  • Increase physical damage against All Race and Player 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase physical damage against All Race and Player by an additional 3%
Class: Whip
Attack: 100
Weight: 90
Weapon Level: 4
Required Level: 70
Jobs: Dancer class


Zeolite Sword
Description: Two-Handed Sword that made by Zeolite Ore, extraction and smelting from Everglow Ore
Account Bound
STR +3
If refine to +5
  • Atk +2%, Aspd +1
If refine to +7
  • Atk +10
  • Increase damage skill Bowling Bash 10%
If refine to +9
  • Additional Atk +20
  • HP recovery rate +10%
  • Increase damage skill Bowling Bash by an additional 20%
If refine to +10
  • Additional Atk +3%, Max HP +300
  • Increase physical damage against All Race and Player 2%
If refine to +12
  • Reduce delay after skill by 5%
  • Increase physical damage against All Race and Player by an additional 3%
Class: Two-Handed Sword
Attack: 150
Weight: 230
Weapon Level: 4
Required Level: 70
Jobs: Knight class

Exchange Material:
Lets you exchange the items to create Everglow and the Enchant Materials. The Everglow option has the option to bulk exchange.



Check Material:
Provides information on the item requirements to craft the weapons and materials


Comments:
The Craft Weapons are heavy investment due to the amount of resources that needs to be purchased or farmed. So see to it that you really need the item and not just experimenting a new character.

All these weapons seems to suggest that they will be good for ctrl click builds due to the additional flat +1 attackspeed. However you will also need heavy investment on the upgrade if you want to get the full potential of the item.

From feedbacks and observation, only Jurbanite Katar and Realgar Shooter are good investment since the characters who are going to use them will be able to use it on both PVM and GVG as their main weapon. To some extent the Nobleite Dagger and Pargasite Dagger can also be good investment to farmer rouges but I'm not sure if you really want to spend a lot of fortune for a farming weapon. Other weapons on the list is trying to enhance the damage of not viable builds but ended up still not good enough . Some weapons also trying to complement a build which already has a go to weapon that is more accessible like the Wizard Staffs.

Source:




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